Chip & Dale Rescue Rangers – Review

“Ch, Ch, Ch, Chip and Dale. Rescue Rangers!!!”

Titlescreen (Screenshot taken by the author)

Chip ‘n’ Dale Rescue Rangers is a platform game developed and published by Capcom and released for the NES in 1990. It would later be released in the 2017 The Disney Compilation Collection for Microsoft Windows, PlayStation 4 and Xbox One. I chose to review the NES version.

The evil Fat Cat has stolen Mandy’s kitten. The Rescue Rangers pledge to rescue the kitten. Through streets, over and through buildings, and forests; Chip and Dale must evade foes such as mechanical bulldogs, robotic rats, and gansgter lizard-type things known as warts. You can choose to dodge these dangerous foes or throw various items such as crates and apples at them. After each level, Gadget offers some advice about how to defeat the trickier aspects of the next level.

You can use objects such as crates and apples to throw at your enemies (Screenshot taken by the author)

The game can be played in on or two-player mode. In one-player mode, you can choose to be either Chip or Dale. Each player can only be hit three times before they die.

The levels are brightly coloured, well designed and detailed, and pose a nice challenge for the average gamer. The sprites are well animated and the controls are sharp and responsive. It is easy to distinguish between the two protangonists as Chip wears a hat and a dark jacket.

The game has many trickier parts but it is enjoyable to play. I wasn’t expecting to like this game but I really enjoyed it. Although the game has minimal replay value, it’s a lot of fun and a great game to be played with a younger sibling or child.

Did I complete the game?

Yes

What the critics said:

Electronic Gaming Monthly: “Every part of this game from the graphics, to the sounds to the gameplay are well done indeed. Rescue Rangers only falls flat in terms of challenge and difficulty. Overall 7.75/10.[1]

Nintendo Power: “Overall 4/5.[2]

Mean Machines: “Not groundbreakingly original, but very good nonetheless. Fun to play and long-lasting Overall 88%.”[3]

Total!: “Groovesome, slick and utterly dashing platform game with some ingenious two-player twist and a brain curdling difficulty curve! Overall 81%.[4]

Awards:

Parents’ Choice (1990) – Parents’ Choice Foundation[5]

My Verdict:

“This game looks great…but don’t be fooled by its cutsie look. There are some challenging parts to it, but nothing a seasoned gamer can’t handle. Excellent gameplay too. I enjoyed it more than I thought I would.”

Rating:

What are your memories of Chip & Dale Rescue Rangers? I would love to hear your thoughts, and don’t for get to follow and subscribe so that you don’t miss my latest reviews! You can also find me on Instagram: @Nicklovestogame.


[1] ‘Review – Chip and Dale Rescue Rangers.’ Electronic Gaming Monthly. (July 1990). Issue 12:12. (https://retrocdn.net/images/a/a1/EGM_US_012.pdf Accessed 12th October 2020).

[2] ‘Chip and Dale Rescue Rangers’. Nintendo Power. (July-August 1990). Issue 14:26. (https://archive.org/details/NintendoPower1988-2004/Nintendo%20Power%20Issue%20014%20%28July-August%201990%29/page/n25/mode/2up Accessed 12th October 2020).

[3] ‘Nintendo review – Rescue Rangers’. Mean Machines. (February 1992). Issue 17:52-4.   (https://web.archive.org/web/20190519025012/http://www.meanmachinesmag.co.uk/pdf/rescuerangersnes.pdf Accessed 12th October 2020).

[4] ‘Chip ‘n’ Dale’. Total!. (April 1992). Issue 4:26-7. (https://archive.org/details/Total_Issue_004_1992-04_Future_Publishing_GB/page/n25/mode/2up Accessed 12th October 2020).

[5] ‘Keeping Kids Entertained’. The Seattle Times. (Dec 27, 1990) (https://archive.seattletimes.com/archive/?date=19901227&slug=1111657 Accessed 12th October 2020).

Aladdin – Review

Aladdin is a Middle-Eastern folk tale about a boy who went from rags to riches with the help of a genie. The Western world embraced this story, and is one of the more well-known stories from the Arabic world. In 1992, Disney released their version, bringing the story to a whole new generation. Its popularity, due to a great soundtrack and an award winning performance by Robin Williams, saw a video game released a year after the films hit the cinemas.

Screenshot taken by the author

Aladdin was developed by Virgin Games. It was published in 1993 by Sega and Disney Software for the Sega Megadrive, and by Capcom for the SNES. It was later ported to the NES, Game Boy, Amiga and DOS formats. I chose to review the Mega Drive Version.

In this side-scrolling platform game you play as the hero Aladdin. The game closely follows the storyline of the Disney film. Whilst traversing the levels you are able to jump, crouch, and climb ropes. To defeat enemies, you have the choice of a scimitar with which to slash your opponent or you can collect apples to use as projectiles. If you collect tokens of the Genie’s head or Abu’s head, you will gain access to bonus stages to gain extra lives and such.

Screenshot taken by the author

The graphics are great and the animation is fun to watch. All the levels look beautiful and make you feel like you’re in the movie. The music consists of songs from the movie so no doubt you will be humming along. There are cut scenes between the levels allowing the storyline to move along, but you do not need to have seen the film in order to enjoy the game.

The difficulty of the levels increase as the game progresses. One level which sees our hero trying to escape the Cave of Wonders is particularly hard and had me swearing many times at the TV and/or controller pad. Frustratingly, at the end of the game you can only defeat Jafar by throwing apples at him. What the game doesn’t tell you is that you need 36 apples to defeat him. If you don’t have enough there is little else you can do other than restart the entire game, and ensure you use the apples sparingly.

Screenshot taken by the author

When the game is completed the ending is practically non-existant, which begs the question, should one have bothered to complete it in the first place. The answer, of course, is yes as this is a good game and worth playing.

Did I complete the game?

Yes, but I wasn’t happy about getting all the way to the end before realising that I had to restart and play through again to ensure I had enough apples to defeat Jafar at the end.

What the critics said:

Edge Magazine: “…almost perfect. The sound could have been better – but that’s a minor quibble. Anyway, at last the Mega Drive has a new platform king. Move over spiky blue one, Aladdin’s in town. Overall 8/10.”[1]

My verdict: “Prince Ali! Fabulous He! Ali Ababwa. A fun little game that is well worth your time. Great graphics and music, however older generations might get bored a little easily with this one.”

Rating:

What are your memories of Aladdin? I would love to hear your thoughts, and don’t for get to follow and subscribe so that you don’t miss my latest reviews! You can also find me on Instagram: @nicklovestogame.


[1] ‘Review Mega Drive: Aladdin’. Edge Magazine. (November 1993). Issue 2:92-3. (https://segaretro.org/index.php?title=File:Edge_UK_002.pdf&page=92 Accessed 10th December 2019).