In 1992, I was just beginning to become interested in football. I was playing in my school team, and at weekends would play for local Saturday morning clubs. My love of football meant that I also sought out football video games. FIFA International Soccer (1993) and International Superstar Soccer Pro (1997) were a few years away yet, so I purchased European Club Soccer.
Known as World Trophy Soccer in North America, and J-League Champion Soccer in Japan, this football game was developed by Krisalis Software (Game Arts in Japan) and published by Virgin Games for the Sega Mega Drive in 1992. I chose to review the Sega Mega Drive version.
Gameplay
Playable in one and two-player mode, you can choose from over 150 teams throughout Europe to compete in tournaments. Naturally they do not have the real player names, but many of the teams are recognizable. For example, Manchester United, Liverpool, Juventus etc., are available, as well as some more obscure additions such as Rotherham United.
To win, you must utilize you teams ability to pass, tackle, dribble, and shoot in order to score goals and from prevent your opposition from scoring.
European Cup – 32 teams (up to eight players) compete for this trophy. The winners will then compete for the Super Cup.
Arcade – A one-off friendly that can be played in single or two-player mode.
You can also change the length of the matches.
How Does It Handle?
Oddly, there is no “shoot” button per se, only low pass and high pass. Frustratingly, the players lose the ball if they change direction too fast whilst dribbling and scoring from a cross or corner is pretty much impossible too. In order to score, I found that I had to have one of my players stand in front of my opponent’s goalkeeper to intercept a shot from another of my players. The keeper would dive out the way, allowing the intercepting player to score into an open net.
Due to a lack of storage, any changes made to team strips could not be saved, and the only way to continue progress through a tournament was to use a password.
Graphics
What the game lacks in gameplay, it makes up for in graphics. The in-game graphics are good for 1992, far superior to World Cup Italia 90 (1990) Super Kick Off (1991), and the scrolling is smooth. The animation of the players running, kicking, and slide tackling looks really good. The design of the pitch with different shades of green looks realistic and the crowd behind the goal looks incredibly detailed. There is also a nice illustration of a referee blowing his whistle for half-time and full-time, and of a player from the winning team raising his hands in triumph at the final whistle. Sadly, there is little to no celebration when a goal is scored.
Music & SFX
There is a few nice different pieces of music throughout the game. I especially liked the intro over the title screen. However, I did think the music that plays over the action would be better suited to a beat ‘em up.
The SFX are very minimal. There’s a quiet this as you kick the ball, the occasional whistle from the ref, and the background crowd noise which to me sounds like the noise you used to get when your old TV would loose signal and you’d have that black and white fuzzy screen.
Replay Value
Three difficulty settings, two-player mode, and a large number of teams with who to play with give this game a reasonable amount of replay value.
Personal Memories
I remember that I always wanted this game as a kid because I thought it looked excellent, and the cover art really sold it to me. Sadly, I couldn’t afford many games. I’m unsure if I would have felt let down had I bought this game upon release.
Did I Complete The Game?
I successfuly won all leagues and cups without the Three Shredded Wheat cheat.
What The Critics Said:
Mean Machines: “A superbly presented game which is sadly let down by some awkward gameplay points. Overall 69%”.[1]
Mean Machines Index: Megadrive soccer games have a history to beingsad and this effort does little to addressthe situation. Although the graphics and sound are very good, the gameplay is let down by low player intelligence, wonky collision detention and awkward controls. As the (very) old saying goes “try before you buy!”. Overall 69%”[2]
Sega Power: “Nice introduction and options, but the whole thing is a let down by poor gameplay. It’s simply too easy to beat in one-player mode. Overall 3/5”[3]
My Verdict: “Not the worst football game I’ve played, but there are better ones out there to enjoy. I‘d recommend seeking out arcade football games for games released in 1992.”
Rating:
What are your memories of European Club Soccer? I would love to hear your thoughts, and don’t for get to follow and subscribe so that you don’t miss my latest reviews! You can also find me on Instagram: @nicklovestogame.
[1] ‘Review: Mega Drive – European Club Soccer’. Mean Machines. (June 1992). Issue 21:106-8.
[2] ‘Review Index: Mega Drive – Euro Club Soccer’. Mean Machines. (October 1992). Issue 1:138.
[3] ‘The Hard Line – Review: Mega Drive – European Club Soccer’. Sega Power. (September 1993). Issue 46:97.