Flicky – Review

Quite often, game developers would re-release arcade games onto home consoles, no doubt in a bid to cash in once its arcade popularity waned. Unless they were re-vamped a little, these games could look dated, and underwhelming compared to more modern releases. I’ve never been a fan of the basic platformer where you simply accumulate points and there is very little story, but then there are millions who do so maybe I’m wrong about my disdain for these money-guzzlers. What are your views on games like Flicky being released at a high price on a console seven years after its arcade release?

Title screen (screenshot taken by the author)

Flicky is a single-player platform game developed by Sega. It was released by Sega in the arcades in 1984 (Bally Midway in the US). Originally ported to the SG-1000 in Japan, it was released in North America and Europe in 1991 on the Sega Mega Drive. I chose to review the version found on Sonic’s Ultimate genesis Collection (2009) on the PlayStation 3.

Gameplay

You play as a blue bird called Flicky who must save all the little Chirps before they are eaten by the Tiger cats and Iggy lizards. To save a Chirp, you simply walk past them, and they begin to follow you. Once they are following you, you need to escort them to the door where they can escape, and you gain points. The more Chirps you rescue at any one time, the higher your points multiplier. The speed with which you rescue the Chirps is also a factor when accumulating points. You must do this whilst avoiding the cats and lizards which kill you as soon as they touch you. Thankfully, you can defend yourself by picking up various objects and hurling them at the beasties.

Rescue the Chirps before Tiger cats and Iggy lizards get you (screenshot taken by the author)

How Does It Handle?

The physics of the game are quite hard to control and take some getting used to. The jumping action is rather floaty, and you tend to bounce of the walls when you hit them. It is also very slow in changing direction, and lots of practice is needed to spot the cats and lizards to be able to avoid them in time. I found the Iggy Lizards the hardest to spot and got killed by those little bastards a lot.

Graphics

Although bright and colourful, the graphics of this game may have been excellent for when it was released in the arcade in 1984, but by the time it was released on the Mega Drive in 1991, things had moved on and the game looks dated. The sprites are so small that it is difficult to make out the detail that should be there. Considering games such as Sonic the Hedgehog, Super Mario World and Mickey Mouse: Castle of Illusion were all released around 1991, I can’t imagine why anyone would bother with Flicky unless it was incredibly cheap (unlikely), wanted the game purely to add to their collection, or were buying it for a child. These later games contain so much more in regard to story, characters, graphics and music.

Music

The music isn’t actually that bad. On the contrary, the music is quite fun and gives this game a light, playful feel.

Did I Complete The Game?

There are 99 levels to play through, but I did not have the patience or desire to play this game for too long. I simply got bored. I think I had had my fill by level 10.

What The Critics Said:

Electronic Gaming Monthly: “Here is a low cost game for the Genesis aimed purely at younger players. The theme is cute, as are the characters, but 99 levels is a little much. Since the enemies and music don’t change, the game becomes tiresome quickly. The bonus stages do break the monotony a bit. Overall 21/40”.[1]

Mean Machines Sega: “The conversion of the ancient coin-op looks crap, sounds crap and plays…brilliantly! It’s very simplistic, but for some reason the action is incredibly enjoyable and addictive. Check it out! Overall 88%.[2]

Sega Power: “Cheap maze-chaser with 99 levels of moderately difficult platform action. Cute and definitely aimed at younger players. Overall 2/5.[3]

My Verdict:

“Bright and colourful with cute music is all you can say about this game. There just isn’t the detail or depth to it and it feels like a quick cash in on Sega’s part. It’s cute and great for youngsters, but by 1991, looks dated and I’d suggest spending your money on better games out there…unless you’re a collector of course.”

My Rating:

What are your memories of Flicky? I would love to hear your thoughts, and don’t for get to follow and subscribe so that you don’t miss my latest reviews! You can also find me on Instagram: @nicklovestogame.


[1] ‘Review Crew – Flicky’. Electronic Gaming Monthly. (April 1991). Issue 21:24.

[2] ‘Review: Mega Drive – Flicky’. Mean Machines. (October 1992). Issue 1:138.

[3] ‘The Hard Line – Flicky’. Sega Power. (October 1991). Issue 23:53.

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