
“Red…7…28…hut, hike!!!”. American Football, that favourite of North American Sports that just doesn’t seem to translate well in the UK. The computer games did, however, and this one was no exception. Get ready for hard-hitting defensive plays and Hail Mary passes, as we delve into this offering from Electronic Arts.

Madden ’93 is another in the line of the Madden franchise. It was developed by Blue Sky Productions for the Mega Drive and Electronic Arts for the SNES. It was published by EA Sports Network and released in 1992. I chose to review the Mega Drive version.
Gameplay
You can play either one-player, two-player head to head or co-operative modes
Like its predecessor, you have the option to play the following modes:
- Pre-Season – An exhibition match with no fouls except offsides and the 45 second play clock is turned off
- Regular Season – Exhibition but with all game rules in effect
- New Playoffs – Begin a new tournament
- Continue Playoffs – Continue with a previous tournament
- Sudden Death – Normal game rules but the first to score wins the game
A new mode, All-Time Greats has been added which is a smaller 8-team tournament.
American football consists of four quarters, and you can choose how long these quarters are. Quarter lengths can be either 5, 10, and 15 minutes in length.
You then get to choose the type of stadium and field you play on. The choices are:
- Open stadium with grass
- Open stadium with Astroturf
- Domed stadium with Astroturf
When you select open stadiums, the weather can affect the game in the guise of wind, rain and snow. In the snow and rain, players are slower and have less traction. The wind affects field goals and punts making it trickier to judge direction.
The game came with a very comprehensive manual explaining in detail the intricacies of the plays and in-depth stats on the players. Simply
What’s New?
Some of the new features include stumbling, taunting, head-butting, and one-handed catches. Although you can play in snow, wind and rain etc., they still haven’t added a random weather option, which would be a nice touch. Sadly, there is still no sign of real player names, but on a positive note, you no longer need a password as the game automatically saves your progress.

How Does It Handle?
The gameplay has been improved since it’s predecessor. It’s tougher to dominate matches with a throwing game as defensive players intercept and block the passes a lot more. The running game is slightly better with faster runners, but I’d still recommended not bothering and sticking to a throwing game unless you are near the touchdown line.
Graphics
The graphics are pretty much the same as Madden ’92. In that, they still look very good. Not complaints here. I do like the little dances the players do when they score a touchdown.
Music & SFX
The theme song over the title screen and game set-up is an upbeat, rocky number that suits the game well. there is no in-game music though except when you score a touchdown.
SFX are quite minimalist is this game. There’ll be plenty of “First Down”’s from the referees, calls from the quarterback and grunts from the players as they tackle you. There a low murmur from the crowd through with the occasional cheers as you score a touchdown. An ambulance siren indicates your player is injured.
Replay Value
Sports games always have a lot of replay value, especially in two-player mode. The addition of the two-player co-op mode adds a little more replay value to this game

Did I Complete The Game?
In many modern sports games you don’t necessarily complete these sorts of games, as much as win the league and cup titles, and then move on to the next season. Completing early sports games simply means winning a tournament or league once before restarting with a different team. I have won the play-offs many times with several different teams including Chicago, Cincinnati, Buffalo and Philadelphia.
What The Critics Said:
Computer & Video Games Magazine: “Definitely the worst of the trio, and hopefully EA will learn that ’92 is virtually impossible to improve on. Overall 77%”.[1]
Gamesmaster Magazine: “John Madden ’93 is simply the most sophisticated, intriguing and complex game available on any system anywhere. If you fancy yourself as having a brain as well as a fast trigger-finger, this is the game for you. Overall 90%”[2]
Sega Power: “Can’t fault it as a football game, but the differences between this and the ’92 version aren’t that noticebale. If you haven’t got any of the John Madden games, get it. Overall 5/5”.[3]
Gamerpro: “John Madden Football ’93 is even more fun to play than Madden ’92…it’s clealy the benchmark for all other football video games. Overall 4.6/5”.[4]
Mean Machines Sega: “Not a bad game at all, but hopelessly redundant nonetheless. Go for the slightly better John Madden ’92 if you’re after a definitive American football game and give this one a miss. Overall 89%”.[5]
Awards:
Best Sports Game of the Year (All Systems) – Electronic Gaming Monthly’s Best and Worst of 1992[6]
My Verdict:
“Overall, the game is more challenging than Madden ’92, which is for the better. A step forward for the franchise.”
Rating:

What are your memories of Madden ’93? I would love to hear your thoughts, and don’t for get to follow and subscribe so that you don’t miss my latest reviews! You can also find me on Instagram: @nicklovestogame.
[1] Anglin, P., ‘Game Review: Mega Drive – John Madden ’93’. (January 1993). Computer & Video Games Magazine. (January 1993). Issue 124:90.
[2] ‘Game Review: Mega Drive – John Madden Football ’93’. Gamemaster Magazine. (January 1993). Issue 1:66-8.
[3] ‘The Hard Line – Review: Mega Drive – John Madden Football ‘93’. Sega Power. (September 1993). Issue 46:97.
[4] Weekend Warrior ‘Pro Review: Genesis – John Madden Football ‘93’. Gamerpro. (December 1992). :141-2.
[5] ‘Review – John Madden Football ‘93’. Mean Machines Sega. (December 1992). Issue 3:102-4.
[5] ‘EGM’s Best and Worst of 1992: Best Sports Game of the Year (All Game Systems) – John Madden Football ‘93‘. Electronic Gaming Monthly’s 1993 Video Game Buyer’s Guide. (1993). :16.



